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GDD
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# gdd · v1
# Overview Nimbus RTS is a real-time strategy demo. ## Pillars - Verticality matters: every map has at least three navmesh layers - Time-to-kill ≥ 1.4s on units, ≥ 6s on structures - Repairs are visible from outside the building ## World ### Setting A reclaimed industrial coast, twenty years after the second blackout. ### Biomes - **Canyon**: high contrast lighting, sandstone columns - **Wetlands**: rusted infrastructure half-submerged - **Highlands**: TBD ## Systems ### Combat Verb-based: select, move, attack, repair, scuttle. ### Economy Three resources: scrap, water, signal.
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